Luckily a few hadn't got the loading screen and managed to repair the door. I order everyone out to repair, then there is a massive collective groan, loading screen! And we hadn't even repaired the door! We were only a group of 12 but we hit it hard, got in and managed to take the keep in extra quick time. Last night leading my EP guild raid, we decided to hit Warden to annoy the smurfs. Fix the speed drop while jumping - see video.Remove Block Casting through Battle Spirit.Fix body sliding after cc breaking too quickly.Change emperorship to last minimum 24hours.Make snares only available from ground effects abilities.Make forward camps impossible to place near objectives.Assign specific group sizes to specific campaigns (24-16-8).Improve the Mailing System / Rewards of the Worthy stacking.Add a function to ignore the Claiming system of useless rewards.Gives players 10 minutes to get back into Cyrodiil after relogging / crashing.Fix the permanent block animation - see examples : link1 link2 link3 link4 link5. Release bigger battlegrounds with 8 to 16 players per team and only two teams.Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place.Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only.Fix long loading screens (mostly caused by players joining group out of rendering range).Change emperorship to value faction score points and not alliance points - see this and this.Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system.Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks.Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship).
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